Anyways, I've made the transition to 3DS. It's clearly a superior program to Truespace and... to my sadness, Lightwave (I really like Lightwave.) Anyways, as a orientation project I thought I'd make a cellphone. I haven't wrapped my head around the photometric lighting system 3DS employs through Mental Ray (yet), so I've just used old fashioned Ray Tracing for the lighting and materials system. Photometric is a far superior renderer capable of absolute real world lighting... hope to figure that out by the weekend. Still, I have a lot to get used to before I try modeling something larger like an office building.
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3 comments:
Very cool!!
I think 3D software is so amazing and I couldn't teach myself it to save my life. I tried 3D Studio Max years ago and it was way beyond me. I'm envious you can figure it out. Teach me, please!
I'm trying to just go step by step while making something simple. Even little tasks like combining and subtracting objects can be a bit obscure a process in these programs... but the internet knows all. So far, every problem I've encountered... hundreds of others have had the same problem with a solution :) But maybe you can jump into it again... we can knock both our heads together when we get stuck.
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